Bedroom

I first started modelling my bedroom scene while at College. It was the aim to create the most realistic scene possible using detailed modelling and textures.

I continued the project at University to further refine its realism. You can view the entire progress of the scene from start to finish using the slider below.

This is one of the final renders of my updated scene. Note the new computer and new chair.
Close up shot of the desk. Note the high quality texture on the desk and hard surface modelling on the computer.
Further close up of computer apparatus.
Overhead shot of desk.
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